Ranja'mat & Selenu'efet

Ranja'mat and Selenu'efet, known as the Crypt Hydra when together, are a pair of ancient, undead, snake-like Elder Dragons who were mummified and made stuck to each other by the Ancient Civilisation long ago, forcing them to work together despite them having a strong hatred for each other. Ranja'mat is the golden, pharaoh-like serpent that uses Earth, while Selenu'efet is the silver, mummy-like serpent that uses Necrosis.

Physiology
Ranja'mat and Selenu'efet are a pair of gigantic, cobra-like Elder Dragons whose bodies are tied together with clusters of beige bandages. Ranja'mat greatly resembles a pharaoh, having a golden, metallic body adorned with many spikes, with the ones on the side of its hood being dark grey-brown, blue, line-like facial markings around its eyes, mouth, and chin, a fake beard that also has a blue line on it, red eyes, and a large, nub-like horn on its head. Selenu'efet, on the other hand, greatly resembles a mummy, having a silver, leathery body that is fully covered in beige bandages, a pair of large, black horns that rest on its head, a mouth lined with red teeth, making it look bloody, a large pair of appendages topped with black spikes hanging from its hood, a pair of bandages hanging from its face, four loose, erect bandages on the hood, and purple eyes. When the two are separated, the bandages that once completely covered their torsos will be torn off, revealing their gold and silver bodies, which are adorned with small spikes of similar colouration.

Ecology
WIP.

Behavior
Ranja'mat and Selenu'efet are highly aggressive and territorial, attacking anyone they encounter with powerful blasts of sand and necrotizing gas. Due to them being forced to work together against their will, the two monsters hate each other immensely, undoing each other's progress with their special abilities and attacking each other in response, and will violently wrestle with each other upon freedom from their binds, not caring about the destruction they cause around them. However, when sufficiently angered, they will put their mutual hostility aside to focus on their other foes instead.

Abilities
Ranja'mat utilizes the Earth element, burying foes with powerful blasts of sand, while Selenu'efet utilizes the Necrosis ailment, reducing foes to rotting corpses with intense blasts of necrotizing gas.

Habitat
Horakhy'aten is primarily found roosting in the Solar Deity's Shrine, but is known to travel to other desert areas in search of food.

HP and Damage
HP:


 * Base HP: 8,000 HP (both monsters)


 * G-Rank (1.30x): 10,400 HP

Physical/Elemental Damage Taken:

Ranja'mat


 * Head: 45 (Cut), 70 (Impact), 50 (Shot), 5 (Fire), 15 (Water), 25 (Thunder), 15 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 10 (Nature), 35 (Aether)


 * Neck: 30 (Cut), 45 (Impact), 35 (Shot), 5 (Fire), 10 (Water), 10 (Thunder), 10 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 5 (Nature), 10 (Aether)


 * Hood: 25 (Cut), 45 (Impact), 30 (Shot), 5 (Fire), 10 (Water), 20 (Thunder), 10 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 10 (Nature), 25 (Aether)


 * Torso: 20 (Cut), 35 (Impact), 20 (Shot), 5 (Fire), 5 (Water), 20 (Thunder), 5 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 10 (Nature), 10 (Aether)


 * Tail: 35 (Cut), 50 (Impact), 40 (Shot), 5 (Fire), 5 (Water), 10 (Thunder), 5 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 5 (Nature), 20 (Aether)

Selenu'efet


 * Head: 70 (Cut), 45 (Impact), 50 (Shot), 25 (Fire), 5 (Water), 5 (Thunder), 15 (Ice), 0 (Dragon), 0 (Earth), 15 (Wind), 10 (Nature), 35 (Aether)


 * Neck: 45 (Cut), 30 (Impact), 35 (Shot), 10 (Fire), 5 (Water), 5 (Thunder), 10 (Ice), 0 (Dragon), 0 (Earth), 10 (Wind), 5 (Nature), 10 (Aether)


 * Hood: 45 (Cut), 25 (Impact), 30 (Shot), 20 (Fire), 5 (Water), 5 (Thunder), 10 (Ice), 0 (Dragon), 0 (Earth), 10 (Wind), 10 (Nature), 25 (Aether)


 * Torso: 35 (Cut), 20 (Impact), 20 (Shot), 20 (Fire), 5 (Water), 5 (Thunder), 5 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 10 (Nature), 10 (Aether)


 * Tail: 50 (Cut), 35 (Impact), 40 (Shot), 10 (Fire), 5 (Water), 5 (Thunder), 5 (Ice), 0 (Dragon), 0 (Earth), 5 (Wind), 5 (Nature), 20 (Aether)

Physical Damage Effectiveness Ranja'met
 * Head = ★★ (cutting) ★★★ (impact) ★★★ (shot)
 * Neck = ★ (cutting) ★★ (impact) ★★ (shot)
 * Hood = ★ (cutting) ★★ (impact) ★ (shot)
 * Torso = ★ (cutting) ★★ (impact) ★ (shot)
 * Tail = ★★ (cutting) ★★★ (impact) ★★ (shot)

Selenu'efet
 * Head = ★★★ (cutting) ★★ (impact) ★★★ (shot)
 * Neck = ★★ (cutting) ★ (impact) ★★ (shot)
 * Hood = ★★ (cutting) ★ (impact) ★ (shot)
 * Torso = ★★ (cutting) ★ (impact) ★ (shot)
 * Tail = ★★★ (cutting) ★★ (impact) ★★ (shot)

1-30 physical damage= ★

31-49 physical damage= ★★

50+ physical damage= ★★★

Element/Status Effectiveness
 * Fire = ★ (★★★)
 * Water = ★★ (★)
 * Thunder = ★★★ (★)
 * Ice = ★★ (★★)
 * Dragon = ✖ (✖)
 * Earth = ✖ (✖)
 * Wind = ★ (★★)
 * Nature = ★★ (★★)
 * Aether = ★★★ (★★★)
 * Poison = ✖ (✖)
 * Sleep = ✖ (✖)
 * Paralysis = ✖ (✖)
 * Blast = ★★ (★★)
 * Stun = ★★ (★★)

= Selenu'efet

Turf Wars
WIP.

Attacks
WIP.

Theme
https://www.youtube.com/watch?v=BCPD_wmCPVA (Phase 1)

https://www.youtube.com/watch?v=cYwzfhLyRVQ (Phase 2)

Weapons
WIP.

Armour
WIP.

Carves
WIP.

Breakable Parts
Head x2- The horn and fake beard will break off, with the head being cracked (Ranja'mat), or the horns will break off, and bandages will be removed, revealing the silver skin underneath (Selenu'efet)

Hood x2- The spikes will break off, with the metallic plating being chipped (Ranja'mat), or the spiky appendages and bandages will break off, revealing the silver skin underneath (Selenu'efet)

Tail x2- The tail will become scarred on the first break, then become severed on the second break (both monsters).

Quests
WIP.

Trivia

 * Ranja'mat and Selenu'efet are a revamp of the Crypt Hydra, an idea that went unused in the MH games.
 * Similar to Duramboros, their tails can be severed with impact-based and shot-based attacks.
 * Credit for the names go to Rathalosaurus rioreurensis.