Frostspark Amatsumagatsuchi

The Frostspark Amatsumagatsuchi is an Elder Dragon and a subspecies of Amatsumagatsuchi.

Description
This Elder Dragon resembles the Amatsumagatsuchi of the Misty Peaks but differs in several aspects, Its body is white with faint light blue on top, while the bottom skin is a glowing yellow set of scales, its back fins connect to a set of wings made of ice, it also sports many ice spikes across its spine with electrical currents visible within and between them, when enraged, red marks will appear around its body, and the glowing yellow areas turn "glowing black".

The face tendrils are shorter than Amatsu's while its horns are ice blue in color and sturdier, from which electricity comes off.

Abilities
The most interesting ability of this monster is to seemingly resurrect dead humans and wyverians, how is this done is not known, but the guild works hard in the search for a scientific explanation, undeads raised by Frostspark Amatsu are grouped as Dragon Ice Walkers, there are several undead variants, such as Revenants, Chargers, Huntcorpses and Berserks.

Frostspark Amatsu is always protected by a water barrier and can be forcefully put to sleep, much like Amatsu, but in rage mode small ice shards will float around the barrier which cause damage over time.

It has the ability to attack with Water and Ice elements at all times, along with Thunder, which gets replaced with Dragon in Rage, and Thunder Pole at the second stage of Rage, all of these attacks cause their respective blights.

Attacks
Has all of Amatsu's attacks including combined versions with other elements and new attacks: Third Stage Rage Mode Only:
 * Raise the Dead: Emits a powerful roar and beams of electricity strike the earth, from which Dragon Ice Walkers will spawn.
 * Thunderforce: Faces a target and charges at very high speed while covered in a barrier of thunder, dragon or Thunder Pole.
 * Command Undead: Using a roar with different pitches and sequences, it can command the Dragon Ice Walkers, with actions such as flanking, frontal assault or converge.
 * Death Breath: A breath attack with one or more elements.
 * Death Beam: A beam attack from its mouth, using thunder, dragon or thunder pole, this leaves the monster open to attacks for some seconds, but it can kill a hunter at full health.
 * Frostspark Twister: Ascends to the cloudy sky, after a few seconds a massive water/ice beam will come from the sky and hit the area, forming a water twister with ice shards floating around that sends hunters flying across the area.
 * Dragon Possession: A beam hits a random hunter, this is essentially the monster's Pin attack, if sucessfull, the hunter will gain Attack and Defense buffs for a short time, if failed, the hunter will have trouble controlling himself, and attacks that hit other hunters will cause damage.
 * Dragon Thunderforce: Similar to the Thunderforce, except it is always done with Thunder Pole at this point, Sweeps around several times while repeatedly striking targets.
 * Winter Fall: Breathes massive amounts of icy particles into the sky which will increase ferocity of Undeads and give the monster better flying abilities.
 * Sweep Beam: Sweeps the Death Beam around, covering a larger ground.
 * Frostspark Hurricane: Similar to the Twister, but now the beam stays for longer, so does the massive hurricane that replaces the twister and Frostspark Amatsu comes down flying around the area while using a Thunder Pole barrier.

Quest
There are 2 quests for this monster, Normal and Story, both taking place in G-Rank.

Normal Quest: Rage of the Winter
Client: Wyverian Guild Grandmaster

Reward: 540.000z

Objective: Hunt Frostspark Amatsumagatsuchi.

Difficulty: G-8 Stars

Description: We can't allow this abomination to live any longer, the amount of lives it has taken and brought back as slaves are quickly rising, you are the only hunter capable of ending with such beasts, you will be rewarded properly.

Story Quest: Rise of the Winter Lord
Client: Wyverian Guild Grandmaster

Reward: *To be discussed after the Quest is done*

Objective: *Undisclosed*

Difficulty: G-8 Red Stars

Description: Hunter, we hope you enjoyed your days of easy hunts after our last special mission, but now we will have to rely on your skills once again, pleace come to the Grandmaster immediately.

The Story quest starts in a bigger area where the hunter will be faced with an initial choice, go face Frostspark Amatsu directly or fight through hordes of Dragon Ice Walkers to cut off one of its attack sources.

If one chooses to fight the dragon directly, a cinematic will play with the dragon raising more undeads and then locking the fighting area in icy walls, if one chooses to fight the undead horde, the cinematic will show the dragon fighting a group of hunters at the distance and the army of undead advancing towards the player's.

This is one of the few quests in which the player may be aided by NPC hunters, or in this case, an army of Guild Knights, those who survive the undead onslaught in case that was the path chosen will aid the player against the Dragon, but if the player chose to fight the dragon directly only a few will follow the player and will die encased in ice, the ones that stayed behind will die facing the horde.

Equipment
Equipment made from Frostspark Amatsu materials, surprisingly, doesn't resemble the Misty Peaks Amatsu equipment, instead, it is similar in appareance to Fatalis equipment.


 * Detailed Equipment to be done*

The armor has several glowing patches that change color depending on the player's health, from yellow at full health to black when fainting, and green when you have more health than what you started the quest with, this seems to be tied to the armor's unique skill, which increases elemental damage and affinity as your health decreases (and lowers when your health is recovered).

Base Weapons except for the Bowguns have multiple elements, deciding which one to inflict depending on what will do most damage, while upgraded weapons first exchange thunder with dragon and then dragon with Thunder Pole.

The Bowguns are capable of loading a special type of Ammo that fire a beam, these bullets have extreme recoil and some time must pass before firing another bullet, to prevent the weapons from breaking.