Kurora

In Game description:
Insert a 2-3 sentence description of your monster.

Description
Medium sized pseudowyvern that possesses powerful arms and legs. Known to hide, rather than patrol a specific area, and catch their prey from a distance, utilizing a very fast (but nonetheless hard-to-do) maneuver known as Demonic Wind. They are also known for vicious paralysis attacks and for blasting water from its fur when it is weak.

Wings
The wings of this creature are developed for gliding. They are not able to be used for long, flapping flight, and thus the creature tends to glide on winds. This is a surprisingly fast mode of transportation.

It is known to jump far in the air when it feels too threatened, launching it to the breeze. When this happens, watch carefully as it may, at any time, change direction.

Tail
The tail is a unique thing in this creature. Known not only for its large spikes, but also for the interestingly smooth scales, it can glide through air better than many true flying wyverns. It is the main weapon of the creature, and, while it is very thin (no more than 8 inches wide at the largest part), it is still extremely deadly if it is slashed across something-the scales are like blades that can cut through most any material.

Ecology
This creature is presumably a more-or-less evolved form of Zinogre, much smaller, but also able to fly. Some suspect that due to this, Fanged Wyverns and Pseudowyverns share a common ancestor-and this creature is directly descended from it.

These creatures live for long years, even longer if they always have an easy food supply-even for a not-so-well fed one, an 800 year lifespan is admittedly long, but not unheard of. They have few natural predators, because they can escape or hide from virtually anything.

The has a symbiotic relationship with Giggi; the Giggi emit a specific smell, which, when the Kurora is hiding, allows the creature to find the Giggi wherever they may be and find its prey that way. In return, the Kurora allows the Giggi to stay in the cave and practically guards them.

Attacks

 * Demonic Wind - Lunges sideways, like a hipcheck, and then swings its tail several times.
 * Hipcheck - Does very little damage and does not cause a launch
 * Lunge - Lunges at the biggest group of hunters. Does very little damage but sends you flying in a random direction. Also, has a 20% chance of inflicting paralysis.
 * Bite Lunge - Lunges at whoever it chooses. Launches very far and inflicts moderate damage.
 * Tail Whip - Inflicts minor damage, and a knockback
 * Bite - Inflicts minor damage, no knockback

Maybe more later...

Defenses
This beast has a series of leathery shells lining its back; five rows and seven down, to be exact. They grow very fast after they are born, and the creatures "grow into them" so to speak.

Cutting damage-


 * Fire-50
 * Ice-40
 * Thunder-40
 * Sleep-70

Blunt damage-


 * Fire-60
 * Ice-40
 * Thunder-50
 * Sleep-75

Crawler's Catacomb
Hunting Horn

Notes: Green-White-Red

Attack: Main-600 Element-400 Para

MORE TO COME

Rewards
Kurora Shell

Kurora Faceshield

Kurora Dragonbone

Kurora Paraneedle

Kurora Tail

Paralysis Aura Emerald

Breaks
Head-twice, on scar, and two the shell breaks

Back-Once, long scar

Wing-

Left & Right