Indominarch Moveset (MHEX Remake)

Back to: Indominarch (Remake)

Move Set

 * Roar: A roar that requires HG earplugs to block
 * Slash: Slashes at the hunter with it's claws. (Bleeding)
 * Bite: Will bite at the hunter. (Defense down if fatigued)
 * Tail whip: Whips it's tail at a hunter. Will throw barb scales in the process (Bleeding, if hit by Barb Scales).
 * Hyper Roar: Will Take a deep breath befor making a roar that will send hunters flying back and doing damage.
 * Side Slam: Will slam into a target with the side of it's body in the fashion of a Deviljho.
 * Stomp: Stomps on the ground in the fashion of a Deviljho. (Quake status)
 * Taunt: Will growl in a fashion that sounds like the Indominarch is laughing.
 * Tastes like Aptonoth!: Will try to grab the hunter inboth of it's claws, and if sucessfull, it will take bites out of him/her, doing damage. Use a dungbomb to escape. (Pin)
 * Spare no expense!: Will bite above the hunter, to attempt to grab him/her in it's mouth. If sucessfull, it will shake the hunter in it's mouth, doing damage. Use a dung bomb to escape. (pin)
 * Grab and Throw: Will try to grab the hunter in one of it's clawed hands, and if sucessfull, i will either, after a while, throw him/her above it's shoulder, or at another hunter, doing damage to the hunter targeted and the hunter used as a projectile. use a dungbomb to escape.(pin)