Monster Hunter Frontier: New World

Monster Hunter Frontier: New World is a new generation for the Frontier series that takes place in the New World. This game has both gameplay mechanics from both the 4th generation and 3rd generation, including both the swimming and climbing mechanics introduced in the 3rd and 4th generations, along with a few mechanics and a few things from the Frontier series. This game also incorporates some things that neither of these games have ever had.

Gaming Features

 * Hunters now go to a new part of the Loc Lac City called "The Loc Lac Exploration House" in order to do Special Quests called "Research Quests". These quests help the Guild gather more information about certain monsters, certain areas, certain items, and more! These quests help the Guild gather more research for these things and even bring up more information about them. These quests also give hunters a chance to get rare items from the Guild by doing special objectives in the quest for the Guild.


 * A single Guild Lobby/Room can have up to 20-40 hunters in the room alone.


 * Similar to Dos, this game has seasons. Monster Hunter Frontier: New World has up to five different seasons.


 * Hunters can now travel between the villages and areas by Hot Air Balloons but occasionally they may come across a monster road block during certain seasons.


 * Unlike Frontier, hunters can choose to play online/offline at will.


 * Like Frontier, this game is updated every few months.


 * Skill Rank makes a return from Frontier along with new Skill Rank attacks for weapons that weren't seen in Monster Hunter Frontier.


 * Hunters can get subquests from villagers in villages/cities. They also can get subquest from Veggie Elders in the middle of a quest to gain extra rewards and money besides doing normal subquests.


 * Poogies are customizable and can appear in the middle of a quest to drop items. Hunters can actually choose what kind of items their Poogies carries, the limit being five, but the only cost is that the Poogie will take these items out of your item box.

Areas
Monster Hunter Frontier: New World brings back all the of areas from the 3rd and 4th Generations along with two areas from Frontier and three new areas exclusive to New World.


 * The Deserted Island, Flooded Forest, Misty Peaks, Volcano(3rd Gen.), Sandy Plains, Tundra, Tower 3, Sacred Land, Tainted Sea, Great Desert, Lava Canyon, Polar Zone, Mountain Summit and Underwater Ruins return from the 3rd Generation.


 * Ruins Fields, the Primeval Forest, Underground Cave/Volcano, Frozen Sea, Unknown Great Forest, Heavenly Mountains, Forbidden Grounds, Lava Island, and the Thousand Blade Mountains return from the 4th Generation.


 * The Large Exploration Ship and the Great Forest Peaks return from Frontier.


 * The Marshland, Neopteron Hive, and The Coastline are introduced in Monster Hunter Frontier: New World.


 * The 3rd Generation areas now have small parts to jump off with jump attacks.


 * The Deserted Island, Flooded Forest, Ruins Fields, the Frozen Sea, and the Underground Cave/Volcano get three more zones to the areas.


 * The Castle Schrade used in the 4th Generation is in Monster Hunter Frontier: New World.


 * All of the Arenas used in all games are in Monster Frontier: New World.

Monsters
Monster Hunter Frontier: New World brings all of the monsters from the 3rd and 4th Generations back along with ten monsters from Frontier and eight new monsters.


 * Goa Magara is reclassified as an Elder Dragon.


 * Three New Subspecies: Ruins Goa Magara, Black Brachydios, and Dark Anorupathisu.