Monster Hunter 3 Ultimate Walkthrough-Basic

Foreword
Hi, everyone. This is Master Ceadeus 27 here, speaking. I would like to thank you for reading me and my friend Xconduitx14's work, this humble MH3U guide. I hope it helps; we mean it to. I wish you luck in all future hunting and creating endeavors. May the grace of the Valar and Wyverians be with you!

Controls
NOTE: THIS SECTION REQUIRES SCREENSHOTS

The first thing to do is learn your controls.

The Circle Pad is movement; this is very important and the Circle Pad is a unique device for an MH game, so before hunting, always make sure it's in proper working order.

The Left button serves several functions. While utilizing target cam*, it will point you to your monster. If using target cam, two clicks of it will point you instead in whatever direction you're facing. Holding down this button opens the item menu, if it is displayed on the screen, and Y/A control the item selection.

The Right button serves several functions as well. It is essentially the Z button from MH3; hold it while your weapon is sheathed to run, press it while a weapon is out to do various unique effects (for things that have a guard ability, it is the shield. For Hunting Horn, it plays your score. For hammer, it charges the windup smash. For Dual Blades, it unlocks Demonization Mode. For long sword, it [presumably] unlocks Spirit Mode. And so on and so forth.) You will unarguably use this button quite a bit. Another vital button.

-Letter Buttons

A: Attacks, with any weapon. Shoots when using a bowgun. Unknown what it does for bow. Is also your confirmation button.

B: Evade, with or without weapon. Also, serves as delete while talking to NPCs and can be used to say "No" on menus.

X: Initial attack. On a hunting horn, it's typically the grey note. Serves no other use as known.

Y: Attack. Another commonly used button. Unknown whether it has any other use.

Start button is use for the game menus; this is quite efficient in the fact that you can now use these a bit easier, depending on your control scheme.

Home button takes you to the home menu.

Select button opens the hunter menu.

=Part 1=

Arrival in Moga
''A boat can be seen sailing from a distant land...far in the distance, an island awaits its arrival. You, a hunter, are aboard this ship awaiting your new business as an amateur hunter. You now know what village you are arriving in, which is obvious by the views when you come into sight range. While the ship pulls closer to Moga Village, Junior, the stockpile manager, is coming down the long trail that leads into the village. As he walks over the bridge, a young child and old man-the village chief-sitting on the dock, fishing. The child falls in; he is unhurt and the village chief laughs and Junior smiles. A peaceful, quiet village, that will soon be rocked hard to its core.''

''Junior takes his rightful place on top of the stockpile and reviews his scrolls of inventory; he then gathers some fish and oddities that the farmers and his felynes use to fertilize the soil. He walks quickly to the farm and hands the head felyne the commodities. But this meeting is cut short as a huge earthquake strikes again, the toughest yet. You've just landed on the village; you feel the entire quake. You fall and are knocked out. When you awake, you are speaking to the village chief who tells you that while they've not had two quakes in the same day, they're becoming harder and more frequent. He worries. Believing it is a Lagiacrus, the chief sets you to train and raise your guild standing until finally, at what seems the end of all things, you confront the Lagiacrus.''

'Hunter, your mission is simple. It is not easy. It will take courage. Strength. Wisdom. Your challenge, no, more, your fate, is to drive away the Lagiacrus terror of the seas and discover who truly has caused these mighty earthquakes that have shook this quaint little place to its rocky sea core.'