HC 4th Generation Monsters and Special HC 4th Gen. Variants

Wow! The 3rd Generation has had a good run but its finally time to move on to the 4th Generation! This time we are not just looking at HC Monsters but we are also looking at Special HC Variants of some monsters. So without farther ado, let the 4th Generation of HCs begin!

HC Aruserutasu
Title: Soldier Piercer Bug

Status Aliments: Defense Down, Soiled, Fatigue, Dizzy

Aesthetic Differences: a hole in back, yellow markings on back, orange eyes, brighter colors on body, green legs, yellow substance on claws, and red stinger.

Explanation: The HC Aruserutasu is believed to be a rare individual that has survived after mating with multiple Generu Serutasus. From this he has gained some of their pheromones and now uses them as his own to assist him in battle, though he shows signs of old age and also seems to show shows signs of mutation.

New Attacks and Moves:

The HC Aruserutasu can now cause Defense Down by damaging hunters with his claws.

The mucus globs that Aruserutasu shoots from his abdomn now cause both Defense Down and Fatigue.

Extendable Claws: The HC Aruserutasu can now extend his claws in Rage Mode, even without Generu Serutasu, increasing the range of his claws.

Kunchuu Summon: The HC Aruserutasu will stand in place before summoning the Kunchuu with a white gas pheromone. This gas will summon 10 Kunchuu and this phermone smells like corpses to th Kunchuu. If hunters are to close to the Aruserutasu while it does this, it will cause the Soiled effect.

Pheromone Charge: A gas surrounds the Aruserutasu while he prepares to charge. After afew seconds, he charges forward before quickly U-turning and charging again. After the last charge, he lands and begins to flap his wings, spreading the pheromones around him for a short period and flying back into the air.

Kunchuu Armor: The HC Aruserutasu summon 5 Kunchuu before taunting. The Kunchuu then crawl towards the Aruserutasu before climbing on his body. Two of them climb on his legs, two climb on his claws, and one climbs on his canopy. These Kunchuu take 3 hits to knock off the HC Aruserutasu and each time one is knocked off, the HC Aruserutasu will flinch.

Dirt Claw Slash: The HC Aruserutasu, while flying, will extend his claws to the ground before charging forward. While charging in the air, he will scrap his claws on the ground, leaving a trail of dirt before slashing at the hunter while flying. The dirt will make hunters dizzy if they are hit by it. This attack is only done in Rage Mode.

Kunchuu Toss: The HC Aruserutasu will grab any Kunchuu in the area with his claws and throw them at the hunter. The Aruserutasu will only pick up two and throw them at hunters but will grab two more after throwing them at hunters in Rage Mode.

Mucus Spray: After rearing back, the Aruserutasu will fire a stream of mucus at the hunter while turning, in a similar fashion to the Vespoid Queen.

Out of Control Aruserutasu: When the Aruserutasu loses 50% of his health, he will begin to due this attack. The HC Aruserutasu will pretend to leave the area by flying high into the air before rubbing his claws together and looking at a hunter. After doing so, his wings begin to beat before charging forward at a hunter. If a hunter is hit by the attack, the Aruserutasu will hold them with his claws while flying. While holding them, the Aruserutasu will shoot mucus down randomly on the ground on other hunters while charging them from the air. He swoops down and charges them 3 times while holding the hunter. On the third charge, he will not just shoot mucus down on the hunters. He will also throw the hunter at another hunter to deal damage. Though if the Aruserutasu is holding a hunter, the hunter can button mash to get out off his grasp. If the Aruserutasu doesn't grab a hunter then it won't do the attack.

Infected Attacks and Moves: Coming Soon.

HC Velocidrome(4th Gen.)
Title: Dominate Raptor

Status Aliments: Waterblight

Aesthetic Differences: red eyes, a red face, a hooked beak, orange feet, orange tail tip, larger different shaped crest, and orange claws.

Explanation: The HC Velocidromes in the Siki Country are different from the HC Velocidromes in other regions of the Old World but just like those Velocidromes, they are also seem to be older individuals. Though its unknown why the HC Velocidromes of the Siki Country are different.

New Attacks and Moves:

The HC Velocidrome can summon 10 Velociprey instead of 2.

Now when the HC Velocidrome pounces it causes quake.

Water Spit: The HC Velocidrome rears back before shooting a ball of water at the hunter, in a similar style to the Giadrome. This attack causes Waterblight if hit by it.

Triple Side Tackle: The HC Velocidrome will look at the hunter before taunting and jumping zig-zag towards them 3 times. This tackle goes from left to right to left each time before the Velocidrome turns around and does another attack.

Spinning Bite-Tailwhip Combo: The HC Velocidrome will turn around while biting before leading it into a tailwhip. This is done just like the MHF-G's HC Velocidrome.

Charging Pack: Jumping back in anger, the HC Velocidrome sends its pack at the hunters before roarig. The pack of Velociprey charge a hunter before biting and pouncing on them multiple times.

Jumping Water Spit-Uppercut Combo: The HC Velocidrome jumps up into the air before spitting water onto the ground and connecting it into a uppercut that sends hunters into the air like a person hit by a Greatsword.

Rage Mode: Unlike before, the HC Velocidrome will rasie its head and roar into the airwhile calling for more Velociprey. The HC Velocidrome requires Low Grade Earplugs to avoid this roar or a blocking weapon.

High Pressure Water Beam: Similar to its other water attack but only done in Rage Mode. The HC Velocidrome takes afew steps back before shooting a beam of water at the hunter. This beam pushes the Velocidrome back while it shoots it.

Triple Jumping Water Spit-Double Uppercut: An advance form off its original combo but alot more dangerous. The HC Velocidrome jumps into the air before shooting down a ball of water and landing on the the ground. After the attack, it jumps back into the air and shoots two balls of water before landing on the ground hard, causing quake, and uppercutting forward and turning around upprcutting again. After this attack, it taunts for afew seconds.

Infected Attacks and Moves: Coming Soon.

HC Basarios(4th Gen.)
Coming Soon.

HC Tetsukabura
Coming Soon.

More HCs
If anyone has any more ideas for HC 4th Generation Monsters, just leave a comment and we will try to post as soon as possible.

Other Pages I've Made
Monster Hunter Ecologies

Monster Hunter Frontier Intros

The Marshland,The Hazardous Swamp

Supremacy and Unknown 3rd Generation Monsters

HC 3rd Generation Monsters