User:Ukanlos Subspecies/Monster Hunter Z

Monster Hunter Z is a fan - made game created by Ukanlos Subspecies. This game features the creator's version of his/her own story, created monsters, game modes, weapons and others.

Plot
You are a young hunter residing in Thali Village, living the life of a hunter and happy with your family.

Until one ominous day...

A Gigachron destroys the village. Most of the villagers flee, including yourself. The others were unfortunate enough to be left behind... As you walk away from the burning village all by yourself, your family lost, you fall unconscious.

You wake up to the sight of a Village Chief, a Guild Heart, a Wyverian and a villager, lying down on a bed in Omoru village. When the Village Chief hears your story, he will wait for you to be ready to start your first quest. You shall then work your way to get strong enough to defeat the Gigachron menace and avenge your village.

But the adventure does not stop there....

A secret crystal of some kind, hidden beneath the Lost Kingdom is awakened due to an unknown cause... Releasing three spirits that took the form of Elder Dragons. These three Elder Dragons have their own unique power, and represent an aspect of the world. The first represents all the life on earth's crust - The rocks, the plants, and the monsters. The second represents the oceans and seas and all the life living in it. The final Elder Dragon represents the elements; the elements that are responsible for natural disasters and death.

After these three Elder Dragons are defeated, a new subspecies of Fatalis evolves, created from all the negative emotions and experiences gathered in the world, from monster and human alike. This subspecies of Fatalis, identified by its lavender coloured scales and bright pink mane and red horns, came to be known as the Rose Fatalis. Its goal - to put an end to the world's suffering by creating a world with no negative emotions. In order to do this, it gathers even more negative emotions by attacking villages and killing other monsters. When it has gathered enough, it unleashes the power of the negative emotions and absorbs it within itself, becoming the world itself. Since all the pain and suffering of the world are stored within the monster's heart, the world will have no sadness, no loneliness, no sacrifices...

and no life.

New Features
The main feature of the game is the new Multiple Hunting Parties feature. Hunters still apply to the "Only 4 hunters in a single party" rule, but a quest can now have different numbers of hunting parties depending on the difficulty of the quest. 1 Hunting party can be present in the lower ranked quests, which is the minimum amount, and 5 can be present in the most difficult of quests. That is, 20 hunters. A player must first choose a quest then create a hunting party before launching the quest, and may name the party after him/herself, or just put some random code in it, for friends to identify which party they are going to join. The creator can also send invites to friends to join the party. Each hunting party, of course, has a different leader/creator.

Gameplay
The new features of the game include being able to select responses when speaking to another hunter, villager etc. Another is being able to use the "Superman dive" while you have your weapon unsheathed. Hunters are also able to climb cliffs and structures, as long as they have small pegs or ledges so that the hunter can cling on them (Assassin's Creed style I mean). Felyne Comrades, along with the two Shakalakas - Cha Cha and Kayamba, are also present here. Underwater combat is revamped - the amount of oxygen a hunter can hold is based on a new statistic called Air level on the armour they are currently using, which is measured on a scale of 1 (lowest) to 10 (highest). Some items are also renamed, along with brand new items and new effects. Hunters can now be damaged if they fall off a ledge that is too high.

Hunters can also have a '''pet boss monster. '''To obtain a pet boss monster, hunters must capture a small  boss monster (e.g a gold crown - small Rathalos) without injuring it in any way by trapping the monster in a pitfall or shock trap without hitting it. If this is done successfully, and If the monster they captured is a gold crown smallest, the monster will instantly be transported to the village and caged in the village's arena. Afterwards, they can speak to the wyvern tamer just outside of the village. The wyvern tamer will then show you a list of the boss monsters you have captured, and lets you select a boss monster from the list to fight and tame in the arena. While in the arena, hunters will attempt to tame (and NOT kill) the boss monster they have captured and earn their trust, and vice versa. Hunters may have to fight and attempt to tame a boss monster they have captured multiple times depending on the monster's level. Succesfully tamed monsters can be called into battle with a special whistle. When the monsters arrive, they will aid their hunter and attack whatever is attacking them; be it a small monster, or another boss monster. To maintain a monster's trust, hunters have to train them, bring them to hunting sessions to strengthen their bond, and of course, feed them (Different monsters prefer different types of food)

(Note: I put the original monsters in these lists for the moment, apart from the Level 20's, which I also included the new monsters I have created)

Level 1 to 5 monsters have a submissive nature and will easily give their trust to the hunter that captured them after one or two taming sessions in the arena. Examples of level 1 to 5 monsters are: Level 6 to 10 monsters have a more stubborn nature and will not give their trust to the hunter that captured them until after three to five taming sessions in the arena. Examples of level 6 to 10 monsters are: Level 11 to 14 monsters have an even more stubborn nature and will not trust the hunter until about four to six taming sessions in the arena. Examples of level 11 to 14 monsters are: Level 15 to 17 monsters have a very fierce and persistent nature and will often attempt to escape the arena. It will go all out on the hunter attempting to tame them and will try to kill or severely injure them. They will not trust the hunter until about six to eight taming sessions in the arena. To reduce this amount, the hunter must break the monster's body parts. The monsters of this level include: Level 18 monsters tend to go berserk on hunters that are trying to tame them, and are almost always in rage mode. Hunters must break all of their breakable body parts (e.g horns) in order for the monster to gain their trust. However, the minimum amount of taming sessions is eight. Level 18 monsters include: Level 19 monsters are constantly in rage mode and will stop at nothing to kill the hunter that captured them. They almost always attempt to escape their cages (in which case the hunter that captured them will be notified to come to the wyvern tamer immediately to fight and tame them, unless they are in a quest). Level 19 monsters will not trust the hunter until nine or ten training sessions. Level 19 monsters include: Level 20 monsters are all Elder Dragons, and they will not trust the hunter that captured them until fifteen taming sessions. They will also attempt to kill the hunter at any cost and will also try to escape very often. Only the Elder Dragons present in this list are able to be captured and tamed.
 * Great Jaggi
 * Great Wroggi
 * Velocidrome
 * Gendrome
 * Iodrome
 * Azuros
 * Lagombi
 * Congalala
 * Aruserutasu
 * Cephadrome
 * Royal Ludroth
 * Yian Kut - Ku
 * Gypceros
 * Qurupeco
 * Crimson Qurupeco
 * Daimyo Hermitaur
 * Great Baggi
 * Giadrome
 * Volvidon
 * Nerusukyura
 * Kechawacha
 * Blangonga
 * Rathian
 * Barroth
 * Gobul
 * Purple Royal Ludroth
 * Generu Serutasu
 * Blue Yian Kut - Ku
 * Khezu
 * Basarios
 * Uragaan
 * Duramboros
 * Lagiacrus
 * Zinogre
 * Nargacuga
 * Hypnocatrice
 * Shogun Ceanataur
 * Plum Daimyo Hermitaur
 * Gigginox
 * Queen Vespoid
 * King Shakalaka
 * Nibelsnarf
 * Tetsukabura
 * Emerald Congalala
 * Purple Gypceros
 * Pink Rathian
 * Red Khezu
 * Basarios Subspecies
 * Yian Garuga
 * Rathalos
 * Azure Rathalos
 * Diablos
 * Plesioth
 * Green Plesioth
 * Agnaktor
 * Steel Uragaan
 * Jade Barroth
 * Ivory Lagiacrus
 * Green Nargacuga
 * Lavasioth
 * Red Lavasioth
 * Barioth
 * Bright Hypnocatrice
 * Terra Shogun Ceanataur
 * Baleful Gigginox
 * Gravios
 * Garara Ajara
 * Gore Magala
 * Copper Blangonga
 * Black Diablos
 * White Monoblos
 * Silver Rathalos
 * Glacial Agnaktor
 * Brachydios
 * Rust Duramboros
 * Tigrex
 * Sand Barioth
 * Rajang
 * Azure Hypnocatrice
 * Black Gravios
 * Zaboazagiru
 * Gold Rathian
 * Shen Gaoren
 * Gold Rajang
 * Deviljho
 * Tigrex Subpecies
 * Tigrex Rare Species
 * Savage Deviljho
 * Abyssal Lagiacrus
 * Stygian Zinogre
 * Lucent Nargacuga
 * Akantor
 * Ukanlos
 * Kushala Daora
 * Rusted Kushala Daora
 * Teostra
 * Lunastra
 * Chameleos
 * Kirin
 * Alatreon
 * Soratreon (New MHZ Monster)
 * Shagaru Magara
 * Fatalis
 * Amatsumagatsuchi
 * Zantomagatsuchi (New MHZ Monster)

Renamed Items
 * Lifepowder changed into Healing Powder
 * Mini Whetstone changed into Small Whetstone
 * Air Philter changed into Oxygen Philter
 * Barrel Bomb S changed into Small Barrel Bomb
 * Barrel Bomb L changed into Large Barrel Bomb
 * Barrel Bomb S+ changed into Small Barrel Bomb+
 * Barrel Bomb L+ changed into Large Barrel Bomb+
 * Bounce Bomb changed into Rocket Bomb
 * Bounce Bomb+ changed into Rocket Bomb+
 * Shard(s) (Monster parts) changed into Scale(s)
 * Pleura (Monster parts) changed into Thorax

New Items
 * Small Barrel Bomb ULT - the most powerful and efficient Small Barrel Bomb.
 * Large Barrel Bomb ULT - the most powerful and efficient Large Barrel Bomb.
 * Rocket Bomb ULT - the most powerful and efficient Rocket Bomb.
 * Snare - a trap that can be used to capture small monsters.
 * Barrier - a trap that, once laid, will temporarily trap a monster in a small and impenetrable cage. This device is used on relocating missions
 * Bola - a ranged weapon used to slow down, and immobilize monsters.
 * Carving Knife+ - (Note this, along with the other carving items, are just upgrades to the normal carving knife) an item that must always be carried by a hunter! Used to carve rarer items from a defeated monster.
 * Carving Dagger - an item that must always be carried by a hunter! Used to carve even rarer items from a defeated monster.
 * Carving Dagger+ - an item that must always be carried by a hunter! Used to carve super rare items from a defeated monster.
 * Carving Tomahawk - an item that must always be carried by a hunter! Used to carve ultra rare items from a defeated monster.
 * Tolerance Seed - a seed that can prevent minor damage and tripping (when a monster steps on you for example) when eaten, for a set amount of time.


 * Ultra Demondrug - a drug that raises attack even greater than the Mega Demondrug. Gives the user god - like attack power. (+ 100 attack)
 * Ultra Armorskin - a drug that raises defence even greater than the Mega Armorskin. Grants the user near - invincibility. (+ 100 defence)

=Weapons & Skills = There will be about 400 different weapons usable. (And another 200 G-Rank Versions) There are also two new weapon classes - The Blastedge, and the Battle Gauntlet. (See http://monsterhunterfanon.wikia.com/wiki/My_Ideas_for_new_Weapon_Classes for more details on these weapons) There are also, of course, new combos and attack animations for all of the weapons.

Weapons present in the game:


 * Greatsword
 * Longsword
 * Sword & Shield
 * Dual Blades
 * Hammer
 * Hunting Horn
 * Battle Gauntlet
 * Lance
 * Gunlance
 * Blastedge
 * Insect Staff
 * Switch Axe
 * Charge Axe
 * Light Bowgun
 * Heavy Bowgun
 * Bow

Monsters
= Small Monsters = (Sorted by Type)

Lynian:

Felyne, Melynx, Shakalaka, Gaboon

Herbivore:

Aptonoth, Apceros, Popo, Anteka, Kelbi, Mosswine, Slagtoth, Rhenoplos, Epioth, Axodont, Titanodont, Kuros

Fish

Piscine Wyvern:

Cephalos, Delex

Neopteron:

Vespoid, Hornetaur, Great Thunderbug, Altaroth, Bnahabra, Kunchuu

Carapaceon:

Hermitaur, Ceanataur, Orogon, Korugon

 Bird Wyvern 

Gargwa

Leviathan:

Ludroth, Poison Ludroth, Ruurin, Tantora, Tantoron, Kharasoron

Amphibian:

Sukuagiru

Pelagus:

Conga, Blango, Bullfango, Bondoro

Snake Wyvern:

Remobra

= Large Monsters = (Sorted by Type)

Lynian:

King Shakalaka

Pelagus / Fanged Beasts:

Bulldrome, Congalala, Emerald Congalala, Blangonga, Copper Blangonga, Rajang, Kechawacha, Mega Giran, Arzuros, Lagombi, Volvidon

Neopteron:

Queen Vespoid, Queen Hornetaur, Aruserutasu, Generu Serutasu,

Carapaceon:

Daimyo Hermitaur, Plum Daimyo Hermitaur, Shogun Ceanataur, Terra Shogun Ceanataur, Greater Orogon, Golden Great Orogon, Sheer Korugon, Silver Sheer Korugon, Shen Gaoren

Bird Wyvern:

Velocidrome, Gendrome, Juradrome, Deinodrome, Rheodrome, Great Jaggi, Great Baggi, Great Wroggi, Great Zakusa, Yian Kut - Ku, Blue Yian Kut -Ku, Gypceros, Purple Gypceros, Hypnocatrice, Bright Hypnocatrice, Azure Hypnocatrice, Qurupeco, Crimson Qurupeco, Armanemoth, Dull Armanemoth, Dakura - Nokka, Dakura - Enma, Dakura - Kokuza

True Wyvern:

Rathalos, Azure Rathalos, Silver Rathalos, Rathian, Pink Rathian, Gold Rathian, Pseudorathian, Khezu, Red Khezu, Diablos, Black Diablos, Monoblos, White Monoblos, Basarios, Basarios Subspecies, Gravios, Black Gravios, Quadrogan, Triogan, Mendori, Mendoridrome, Khelidoni, Vitreousol

Pseudo Wyvern:

Tigrex, Tigrex Subspecies (Black Tigrex), Tigrex Rare Species, Nargacuga, Green Nargacuga, Lucent Nargacuga, Akantor, Ukanlos, Unknown Akantor, Unknown Ukanlos, Gigginox, Barioth, Sand Barioth, Akuruga, Ginkuruga, Dergohnos

Piscine Wyvern:

Cephadrome, Thunderous Cephadrome, Plesioth, Green Plesioth, Toxic Plesioth, Lavasioth, Great Delex, Taichozura

Amphibian:

Tetsukabura, Zaboazagiru

Snake Wyvern:

Garara Ajara, Wavemaw, Thotordin

Brute Wyvern:

Barroth, Jade Barroth, Uragaan, Steel Uragaan, Deviljho, Savage Deviljho, Strange Deviljho Subspecies, Duramboros, Rust Duramboros, Igneous Duramboros, Brachydios, Icicle Brachydios, Dromeon

Leviathan:

Royal Ludroth, Purple Royal Ludroth, Gobul, Lagiacrus, Ivory Lagiacrus, Abyssal Lagiacrus, Agnaktor, Glacial Agnaktor, Nibelsnarf

Fanged Wyvern:

Zinogre, Stygian Zinogre, Takigiri, Kenragiri

Elder Dragon:

Lao - Shan Lung, Ashen Lao - Shan Lung, Kirin, Kirin Subspecies, Yama Tsukami, Akuma Tsukami, Fatalis, Crimson Fatalis, White Fatalis, Rose Fatalis, Teostra, Lunastra, Kushala Daora, Rusted Kushala Daora, Chameleos, Ceadeus, Goldbeard Ceadeus, Jhen Mohran, Hallowed Jhen Mohran, Alatreon, Soratreon, Amatsumagatsuchi, Zantomagatsuchi, Dire Miralis, Shagaru Magara, Dara Amadhura, Giseishin, Aquaseishin, Kosmoseishin

???:

Gore Magala

Areas & Villages
Villages

Pokke Village, Yukumo Village, Moga Village, Port Tanzia, Barubare Village, Naguri Village, Thali Village, Tokui Village, Isogashi City

Areas

Snowy Mountains, Swamp, Jungle, Great Forest, Deserted Island, Flooded Forest, Volcano 3rd, Sandy Plains, Tundra, Misty Peaks, Ruins Field, Primeval Forest, Unknown Great Forest, Underground Cave, Underground Volcano, Heavenly Mountain, Lava Island, Open Woodland, Scrublands, Wilting Lands, Deep Ravine, Lost Kingdom, Thali Ruins, Frozen plains, Edge of Forest and Hills, Coast and Shallow Seas

Special Areas

Fortress, Battleground, Tower and Tower Top, Tower 2, Tower 3, Town, Battleground, Castle Shrade, Snowy Mountains Peak, Great Forest Peak, Lava Canyon, Polar Zone, Sacred Land, Underwater Ruin, Great Desert, Mountain Summit, Forbidden Grounds, Thousand Blade Mountain, Tainted Sea, Field of Swords, Open Ocean, Sky Gate, Dark Waters, Freezing Island, Shadowlands, Tower (Destroyed)

Arenas

Arena, Arena (MH4), Competition Arena, Land Arena, Great Arena, Moat Arena, Small Arena, Water Arena, Taming Grounds, Duel Arena

Ranks
Low Rank - HR1 to HR5, 1 ☆ - 6 ☆ quests

High Rank -  HR6 to HR15, 7 ☆ (H  ☆)   - 15 ☆ (H  ☆ ☆ ☆) quests

G Rank - HR16 to HR49, 16 ☆ (G  ☆) - 50 ☆ (G 50 ☆ ) quests

Z Rank - HR50 to HR100+, 51  ☆ (Z  ☆) - 100 ☆ (Z 100 ☆) quests

Quests
Along with the original quest types, (gathering, hunting, slaying, capturing, repelling, treasure hunting and special quests) Two new types are added - The Relocation quests and the Search quests. Relocation quests involve hunters capturing a monster and relocating them somewhere else (For example, a Rathian in the Deserted Island needs to be relocated into the Forest and Hills) to prevent further damage they are causing in that area without actually killing them. Search quests will have hunters search for a specific item, or monster, and either bring the specified item back to the client, or gather information about the specified monster and returning to the client after the time limit (20 minutes) or when the hunter chooses to do so.

= The Elder Dragon Quests = The Elder Dragon quests are a collection of quests that require players to hunt ONLY Elder Dragons. The Elder Dragon quests occur in between one major rank and another. For example, Elder Dragon quests appear if a hunter has finished all High Rank urgent quests, and then needs to clear all the Elder Dragon urgent quests to unlock the G Rank Quests.

NOTICE
Please be aware that this page is not perfect until I (and CAPCOM) have assigned English names to all of the monsters. This page will be constantly edited as I come up with new ideas. I am currently working on creating monster pages for all the new monsters I have created. It will take a while to complete, as I am a very busy individual, so please bear with me. Also note that I have created two more fan - made Monster Hunter Games, so I will NOT (emphasis on that) be drawing pictures of any monster I create anytime soon.